ASSIST Software & University of Suceava lead Romania’s AI Push for Digital Accessibility
In a decisive step toward digital inclusion and in alignment with the European Accessibility Act, ASSIST Software and Ștefan cel Mare University of Suceava (USV) have officially launched A(I)BILITIES, a groundbreaking AI project designed…

In a decisive step toward digital inclusion and in alignment with the European Accessibility Act, ASSIST Software and Ștefan cel Mare University of Suceava (USV) have officially launched A(I)BILITIES, a groundbreaking AI project designed to create adaptive, personalized user experiences for people with disabilities. The initiative is powered by generative AI technologies and aims to transform the way digital services are developed and delivered across Romania and Europe.
As digital services become more embedded in everyday life, the risk of exclusion for individuals with disabilities grows more severe. A(I)BILITIES tackles this challenge head-on, redefining how technology can serve all citizens equitably. The project proposes an entirely new way to approach accessibility, where digital interfaces learn, adapt, and evolve based on each user’s specific needs.

Generative Artificial Intelligence that helps all users
Rather than offering static accessibility tools, A(I)BILITIES uses advanced AI models to dynamically generate user interfaces that accommodate a variety of physical and sensory impairments. Features include gesture-based input, and adaptive design components, personalized through continuous user interaction.
ASSIST Software coordinates the project and oversees the technical implementation, including backend development, data collection, AI model training, and validation. The development team is based at the company’s newly established AI Center, one of the most modern facilities of its kind in Romania, located at the ASSIST headquarters in Suceava.

The A(I)BILITIES project also draws strength from the academic expertise of the MintViz Lab at USV, led by Professor Radu-Daniel Vatavu. As part of their involvement in the project, Prof. Vatavu’s team contributed critical insights into gesture accessibility, expertise that helped shape Gesture-A11Y, a design tool created for and with users of diverse abilities. That tool went on to win the Accessibility Challenge at the Web4All 2025 conference. This recognition is a direct result of the research and knowledge generated through A(I)BILITIES, highlighting its tangible influence on the field of inclusive design.

